/*
 * File:   EmptyPlayer.h
 * Author: Elevator
 *
 * Created on June 23, 2013, 1:59 AM
 */

#ifndef EMPTYPLAYER_H
#define EMPTYPLAYER_H

#include "IPlayer.h"

class EmptyPlayer : public IPlayer
{
public:
	EmptyPlayer( );
	EmptyPlayer( Creature* creature );
	virtual ~EmptyPlayer( );

	virtual Creature* GetCreature( ) const;
	virtual void SetCreature( Creature* creature );
private:
	Creature* _creature;
};

#endif	/* EMPTYPLAYER_H */

